this post was submitted on 24 Sep 2024
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Professional game makers care very much about how Unity operates as a business these days.

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[–] [email protected] 17 points 2 months ago (2 children)

Depend on where you ask.

Lemmy will say nobody is going to return to Unity, but theyre pretty FOSS biased.

Discord? Probably already downloading it.

[–] [email protected] 15 points 2 months ago

There are non-FOSS alternatives to Unity. For tinkerers, sure, it doesn't matter. But if you plan on releasing a product, the licensing of your engine starts to matter a lot more. The question should really be, is there trust left in Unity? Even using a less powerful or more expensive engine, might be a better option across your product lifetime, depending on the licensing terms or them being changed retroactively (that really should be fucking illegal, but oh well).

[–] [email protected] 11 points 2 months ago (1 children)

Not necessarily. I went with Unreal. It's a great engine and at least you know where you stand with them. I'd love Godot to make both obsolete, but it'll take time to mature to that level.