this post was submitted on 29 Aug 2024
63 points (86.2% liked)

Patient Gamers

11457 readers
13 users here now

A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

^(placeholder)^

founded 1 year ago
MODERATORS
 

Mostly referring to the release of the latest WoW extension which isn't discussed anywhere (or maybe I missed it)

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 1 points 2 months ago

Oh yeah GW1 was harder at launch because you only had limited NPC support, but the later expansions really expanded that (no pun intended) by adding more robust npc Heroes that could join your party and be customized.

Though GW1 came out 19 years ago, so a good chunk of potential GW2 players were in diapers when it came out. Gosh, I'm so old.

GW2 is very "solo" friendly. I put solo in quotes because there will typically be other people around, but you don't have to talk to them or wait on them for most stuff. Like, earlier I was flying around one of the maps doing a little quest thing, and I joined in several events to fight monsters with other people. Didn't say a word. It's all very seamless.