this post was submitted on 26 Aug 2024
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[–] [email protected] 15 points 3 months ago (10 children)

Its definitely a hard thing for most indie devs to do on their own. Its a totally separate skillset that most of us don't have but can definitely be learned.

[–] Aquila -3 points 2 months ago (7 children)

I’m convinced it’s unnecessary if your game is good. Word of mouth is so strong with gamers

[–] ryathal 4 points 2 months ago (1 children)

You need to advertise enough to get people playing and talking first. There's about 50 games pet day released on steam. It's easy to get Los in the noise.

[–] Aquila 0 points 2 months ago

You 1000% will not get lost in the noise if you put out a helldivers like quality game. There’s nerds everyday combing through steam store looking for the next great games. Helldivers with zero marketing would have made significantly less but still been a resounding commercial success

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