this post was submitted on 16 Aug 2024
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Monster Hunter

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Hunter's Handbook

๐Ÿ“– Relevant Posts Only
Keep it related to Monster Hunter. Plain and simple. If it's questionable, be ready to back it up.


๐Ÿ“– Respect Your Fellow Hunters
Greenhorns or oldhats, we all start somewhere in the series. Everyone is welcome.

No racism, bigotry, flaming, trolling, or any other behavior unbecoming of a guild hunter. We're here to play and discuss Monster Hunter with like-minded folks, act like it.

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No "off-meta" shaming: having fun playing the game is the meta. Discuss strats, builds, and give suggestions, but that's all they are, suggestions.


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Attribute original artists with links, watermarks, and mentions where available. If you don't know the source, say so.

If an internet sleuth finds a poster cribbing others' art as their own, that's a bannable offense.


๐Ÿ“– Safe-For-Work Only
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No Rule 34: make your own MH34U


๐Ÿ“š Resources

spoiler Official MonsterHunter.com
MH 20th Anniversary Site
~~Monster Hunter Twitter~~ :::

Game DataKiranico Game Databases
RiseBreak Resource Repository

MiscMonster Hunter Series @GG.deals
Monster Hunter Gathering Hall Discord

Fediverse Hunter Hubslemmy.world
sh.itjust.works

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[โ€“] [email protected] 1 points 2 weeks ago

I see this as one of those mechanics that's aimed at helping new people get into the series.

Imo it will most likely be more dps, or at least more versatile, to not have your shots locked onto a single body part.

I'm not sure how much the weak point gameplay will even come in as in rise I didn't even really use my silkhind attacks that much. I'm aware they were overpowered but that wasn't really how I wanted to play, so I just didn't use them.

At the end of the day the thing I love most about monster hunter is that while there is a meta, there isn't a huge part of the community that clings to it. As long as you are pulling your weight for the most part it doesn't matter what you use or what you wear.