this post was submitted on 10 Aug 2024
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Dungeons and Dragons - Memes and Comics

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A community for Dungeons and Dragons Memes and Comics

/c/DnD Network Communities

Rules (Subject to Change)

"Title" - [Comic Name]

e.g. "Krak of Dawn" - [Swords Comic]

*Does not apply to memes

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Players be like (s3.eu-central-2.wasabisys.com)
submitted 3 months ago by [email protected] to c/[email protected]
 

Players be like

@[email protected]

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[–] [email protected] 74 points 3 months ago* (last edited 3 months ago) (4 children)

Buzzkill DM: Locusts, even under the loose control of a druid, are not intelligent enough to be "willing" to be transformed, so they can't be targeted by animal shapes, rules as written.

Better DM: That's cool as hell. Do it.

Best DM: I'll allow it, but you better start watching the skies from here on out. If you can do it, then the enemy can too.

[–] [email protected] 26 points 3 months ago (2 children)

Lol just have the elephants roll initiative. They will attack everyone. Mass chaos.

[–] [email protected] 7 points 3 months ago (1 children)

Thinking quickly, the BBEG casts Berserker and Shield Bubble as AoE spells in the sky above him.

While he does suffer considerable damage once they all hit the ground, the enraged elephants do not. Now the battlefield has hundreds of larger-than-life bucky balls rolling in every direction.

Each player must flip a coin before every turn to determine if they successfully dodged the latest pachydermian steamroller barreling towards them with reckless abandon.

[–] [email protected] 3 points 3 months ago
[–] [email protected] 6 points 3 months ago

Well, the ones that survive the fall damage, anyway.

[–] [email protected] 6 points 3 months ago
[–] [email protected] 2 points 3 months ago

Pedantic DM: Okay, you've successfully turned all the "inects" into elephants. All zero of them, because "inects" and "insects" aren't the same thing.

[–] [email protected] 2 points 3 months ago

I wouldn't make enemies do the same trick. Rather, I'd look for other cool tricks for the enemies to pull on the players.