this post was submitted on 05 Aug 2024
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Monster Hunter

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Hunter's Handbook

๐Ÿ“– Relevant Posts Only
Keep it related to Monster Hunter. Plain and simple. If it's questionable, be ready to back it up.


๐Ÿ“– Respect Your Fellow Hunters
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๐Ÿ“š Resources

spoiler Official MonsterHunter.com
MH 20th Anniversary Site
~~Monster Hunter Twitter~~ :::

Game DataKiranico Game Databases
RiseBreak Resource Repository

MiscMonster Hunter Series @GG.deals
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[โ€“] [email protected] 3 points 1 month ago (1 children)

I hope this doesn't feel as "required" as tenderizing did in iceborne. It always felt like a chore to tenderize where I was going to hit just to get good hitzones. Hopefully this is the reverse where you naturally generate weak points then have the option to exploit them, making it less a thing you HAVE to do just to play the game normally, and more an additional bonus thing skilled hunters can exploit.

[โ€“] CH3DD4R_G0BL1N 3 points 1 month ago

Exactly. The wounds appear to generate through regular attacking, so if they don't inflate HP to "balance" around needing to use focus and its just a bonus (like WEx essentially is anyway), then this should be fine. If it becomes necessary, it could be claw tenderizing 2.0.