this post was submitted on 11 Jul 2024
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[–] [email protected] 120 points 1 month ago (27 children)

i know conventional gamer wisdom says otherwise but i think this just goes to show how more horsepower just leads to diminishing returns at this point. people call the switch underpowered but it's best selling game is a wii u port! gone are the days of each generation looking infinitely better than the last

[–] [email protected] 37 points 1 month ago (15 children)

Eh, I think this is more indicative of the power of Nintendo IPs. My wife has been playing a lot of Pokemon Scarlett lately and it visibly struggles and has crashed or frozen at least a couple of times. This isn't the only switch game to do this either (none of them ports too).

People are just willing to put up with a lot of jank in order to play Nintendo games. If Nintendo didn't have such strong titles and only released those titles on Nintendo hardware, the switch hardware probably would've failed. The winning move was to heavily invest in strong games and then lock those games into their walled garden.

[–] [email protected] 6 points 1 month ago (5 children)
  1. Pokémon games aren't developed by Nintendo.

  2. Bad performance isn't always caused by lack of resources. It's more often bad optimisation / resource management.

[–] [email protected] 4 points 1 month ago (1 children)

It's an exclusive to Nintendo hardware. They only make these games for switch. If you want to play Pokemon, you have to buy a switch. My point was that people love games like Pokemon so much that they're more than willing to buy sub standard hardware to play it, even when the experience of playing is obviously hindered by that hardware. The IP overcomes any negatives from the poor console hardware.

[–] [email protected] 2 points 1 month ago (1 children)

If The Pokémon Company decided to put some polish into those games instead of pumping out 3 within 15 months, I'm pretty sure most performance issues could have been solved or alleviated.

In the same vein, better hardware would not have automatically meant that the game would run without such issues.

[–] [email protected] 2 points 1 month ago

I mean they could. But just as Nintendo doesn't need to offer better hardware due to how much people want to play their games, Pokemon doesn't need to do better optimization because people play them anyway. It's honestly unlikely that a better optimized game would have significantly affected their sales numbers.

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