this post was submitted on 30 Jun 2024
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retrocomputing

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I've been playing with an idea that would involve running a machine over a delay-tolerant mesh network. The thing is, each packet is precious and needs to be pretty much self contained in that situation, while modern systems assume SSH-like continuous interaction with the user.

Has anyone heard of anything pre-existing that would work here? I figured if anyone would know about situations where each character is expensive, it would be you folks.

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[–] [email protected] 3 points 1 month ago

Yeah. I've had mentors regail me of other tools they used alongside 'Ed', but I wasn't listening very attentively. Hopefully that's something that can be dug out of the history of the Internet.

I would definitely choose the old reliable stuff over something new and fancy, if I had this use case.