this post was submitted on 22 Jun 2024
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Reading up on some of the more recent posts regarding VR on Linux, I'm wondering if anyone can give a quick rundown of the actual state of VR gaming on Linux for users of WMR headsets like the HP Reverb G2.

Seeing as Microsoft is about to nuke that entire ecosystem later this year, it would be great if there's a way for people that invested in these headsets to continue using them on Linux, instead of turning a whole slew of devices into fresh e-waste.

Thanks!

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[–] [email protected] 5 points 2 months ago (3 children)

I'm not familiar, but:

https://www.reddit.com/r/WindowsMR/comments/18nu45p/hope_for_wmr_on_linux_controller_track_reverse/

This was six months ago, when someone was talking about working on reverse-engineering it. It sounds like the project you want is "monado".

https://monado.freedesktop.org/

Based on the table at the above link, it sounds like there is experimental support for the display only, and no controller support.

Experimental 6DoF tracking support with external SLAM/VIO systems is upstreamed but still being worked on. Tested with RealSense D455 and Samsung Odyssey+, Reverb G2, Oculus Rift S.

[–] [email protected] 1 points 2 months ago* (last edited 2 months ago) (2 children)

That sounds pretty promising. I know the headset camera-based controller tracking will be a pain to implement, but at least there's some hope for people that plonked down 600+ bucks for these devices. Some, like me, just a month ahead of the eol announcement....

[–] [email protected] 1 points 2 months ago (1 children)

This branch has the beginnings of wmr and rift s controller tracking. It's not very good yet but it works already https://gitlab.freedesktop.org/thaytan/monado/-/commits/dev-constellation-controller-tracking

[–] [email protected] 1 points 2 months ago

That's exciting - I'll be keeping a close eye on this as it's likely what will make me switch to Linux for gaming in the near future.