this post was submitted on 19 Jun 2024
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I don't use crossbows in video games (self.letstalkaboutgames)
submitted 5 months ago* (last edited 5 months ago) by Rez to c/[email protected]
 

In all the games I've played (one exception being Half-Life, but that's different) I really don't like using crossbows and avoid doing so at all costs. I don't really know why that is, but to me they don't seem to fit the setting of games like Elder Scrolls or Gothic. I love using regular bows, however. Maybe crossbows feel too modern for me? I don't really know anything about medieval weapons or when they were invented.

What about you? How do you feel about crossbows in these types of games or do you have a similar weird thing you just don't like and refuse to do in video games?

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[–] [email protected] 16 points 5 months ago (4 children)

Maybe you should give this game a go to see if your opinion changes

[–] Rez 4 points 5 months ago (1 children)
[–] [email protected] 8 points 5 months ago (1 children)

You could probably play it on PC with a mouse. Nobody will care except Nintendo

[–] Rez 4 points 5 months ago (1 children)

Yes, but will it change my mind about crossbows? I always assumed that these games which were specifically designed with the wiimote in mind are not really worth playing with a mouse. I never tried any, so I could be wrong

[–] [email protected] 3 points 5 months ago

I'm not sure. It depends on what feels "wrong" to you about using crossbows.

Could it be that it doesn't have the same loop of acquire target > buildup to shot > shot because the buildup part is after the shot instead?

It does add to the weapons complexity in that you have to plan differently and more deliberately compared to the myriad of bow gameplay out there.

But the fun part is, Link's Crossbow Training doesn't have any of that. It's just an on-rails shooter in Twilight Princess's set pieces where your crossbow acts like a repeater with infinite ammo. So if that sounds like it could break the curse, it might be fun. But it's also far away from actual crossbow mechanics, so whatever.

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