this post was submitted on 11 Jun 2024
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[–] [email protected] 23 points 2 months ago (1 children)

I think too many people forget that Skyrim was actually popular enough without mods to bring enough modders to the table to fix the rest of it. Bethesda seems to have forgotten that they actually have to deliver a mostly fun and mostly playable game for a proper modding scene to take root.

[–] [email protected] 7 points 2 months ago (1 children)

That really is a pretty substantial part of it too. Modding at its core requires a good game, and everything else comes from people wanting to change parts of it, that aren't necessarily to their liking. Bethesda somehow assumed that people would be willing to reimplement half of the game at launch. That just won't slide anymore, for 70$

[–] [email protected] 2 points 2 months ago

Yep. And the good mods take a while to make too. If your game is dead 3 months after launch, who's going to still be motivated to keep working on a big overhaul type mod?