this post was submitted on 09 Jun 2024
48 points (92.9% liked)

Steam Deck

14245 readers
558 users here now

A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

founded 3 years ago
MODERATORS
 

I have really been loving my steam deck lately. I've now played through Fallout 3, New Vegas, all of their respective DLCs, and am about 100hrs into 4 right now.

Normally I play indie games since that's where my interests are and I grow tired of the AAA jackassery.

I mention that to illustrate that I do use and live the deck. But I guess I'm not creative enough to use the back buttons at all. So to the title question:

  • What games do you play that make the most use of the back buttons?

  • What functions are mapped to those buttons?

  • Or are you like me and just never use them?

you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 12 points 2 months ago* (last edited 2 months ago) (1 children)

Some games have button layouts that make certain actions a pain. Two examples.

Horizon Zero Dawn - Healing is by default done by hitting dpad up. You generally want to press this button whenever you take damage to essentially trigger health regen, but doing so requires taking your thumb off the left stick, which means you can't simultaneously avoid even more damage. Bind to back button, problem solved.

BallisticNG - Weapons are bound to X, discard weapons is bound to B, and accelerate is on A. So when you pick up a weapon, to discard/use it you either have to drop thrust (bad, never do that) or awkwardly shimmy your thumb to either hit X or B without letting go of A. Bind X and B to back buttons, problems solved.

[โ€“] [email protected] 2 points 2 months ago (3 children)

BallisticNG

Hey fellow WipEout junkie ๐Ÿ‘‹

[โ€“] [email protected] 3 points 2 months ago (2 children)

Thanks for connecting these two dots. BallisticNG never crossed my radar.

[โ€“] [email protected] 2 points 2 months ago (1 children)

Best "Classic WipEout" homage I ever played.

[โ€“] [email protected] 1 points 2 months ago* (last edited 2 months ago)

Put it in 2280 mode and it's the best "Modern WipEout" homage there is, too.

It's literally the "get yourself a girl that does both" of WipEout games.

[โ€“] [email protected] 2 points 1 month ago

I set up [email protected] as I've seen the game mentioned all over lemmy now.

Hoping to eventually organize some online tournaments, but we're gonna need players :D

[โ€“] [email protected] 2 points 2 months ago (1 children)
[โ€“] [email protected] 2 points 2 months ago (1 children)

Vita3k + WipEout 2048 + HD DLC + Fury DLC = almost Omega Collection on PC ๐Ÿคฃ

Runs great on Steam Deck too.

[โ€“] [email protected] 2 points 2 months ago

Oh I have to try that.

[โ€“] [email protected] 1 points 1 month ago

I set up [email protected] as I've seen the game mentioned all over lemmy now.

Hoping to eventually organize some online tournaments, but we're gonna need players :D