this post was submitted on 03 Jun 2024
13 points (93.3% liked)

Furry Technologists

1267 readers
3 users here now

Science, Technology, and pawbs

founded 1 year ago
MODERATORS
 

More than likely. Our issues seem to stem more from GPU power and memory at this point.

you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 3 points 2 months ago (1 children)

I wasn't aware that there were any games that could make meaningful use of 16 cores, let alone games that might want more. Was there a major advancement in game programming when I wasn't looking? Or is the headline as far off base as I think?

[โ€“] [email protected] 2 points 1 month ago

@Dipole @stefenauris I mean maybe if you play Stationeers and got a large base haha, but that seems to be the only game I know that happily maxes out 32 threads or more if you push the physics simulation