this post was submitted on 03 Jun 2024
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The controller was not ergonomic and designed for cool alien looks rather than actual accessibility or usability. That’s my beef with the controller.
That said as a kid I thought it was the absolute coolest thing.
It was designed so you could use left and right for a traditional 2D game, or middle and right for one of these newfangled 3D games that they didn't know whether they'd catch on. GoldenEye also had a sort of proto-dual-stick layout where you could use left and middle!