this post was submitted on 23 May 2024
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As I've gotten older as a player, I have found myself dropping some eras of gaming that I used to be nostalgic for. One of them is the 8-bit era, the NES days. I have played some of the best that system had to offer and I will never say that system didn't have any good games.

I've just fallen out of fashion with it because maybe it's in part that nearly all of the video game-based content I watch and find, tend to orbit a little around 8-bit too much. Most of the time it's because content creators were born in that era and no arguments can be made.

But I've grown exhausted from the oversaturation and sometimes over-glorified favoritism of 8-bit that I just have difficulty revisiting again. I've forgotten to mention how many indie games lean hard on the 8-bit aesthetic.

Another era of gaming that I am also finding myself falling out of favor for is 16 bit. This applies to consoles more than anything that was made in 16 bit. Having a hard time revisiting that era for some of the same reasons.

I'm more of a 6th Gen/Arcade player type.

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[–] [email protected] 10 points 5 months ago* (last edited 5 months ago) (4 children)

Woodwork dweller here, you seem to have forgotten:

Majora's Mask

Star Fox 64

Jet Force Gemini

Donkey Kong 64

Diddy Kong Racing

Excite Bike 64

Paper Mario

~~Paper Mario: Thousand Year Door~~

Pokémon Stadium

Yoshi's Story

Pokémon Snap

Mario Party

Felt at the time that there was always a high quality "AAA" release on the horizon interspersed with some of the greatest games ever made. Many of the gameplay techniques these games pioneered during the transition from 2D to 3D are still used to this day.

Obviously a lot of them don't stand the test of time a quarter of a century on but we haven't had a system with the same consistent quality of games for a long time, if ever, IMO.

[–] [email protected] 6 points 5 months ago (1 children)

Thousand Year Door was a GameCube game.

[–] [email protected] 1 points 5 months ago
[–] [email protected] 5 points 5 months ago

You seem to have forgotten Shadows of the Empire too!

[–] [email protected] 2 points 5 months ago (2 children)

Kind of sad that all of the games named were made by Nintendo or Rare (which was basically owned by Nintendo at the time)

How many third-party games were any good?

[–] [email protected] 2 points 5 months ago* (last edited 5 months ago)

We referred to Rare as a "second-party" developer at the time. So sad when they got bought by M$.

To answer your question on third-party games, some of my favourites were...

Star Wars: Rogue Squadron

Star Wars: Episode 1 Racer

Star Wars: Shadows of the Empire

Vigilante 8

Extreme-G

Snowboard Kids

Turok

Bomberman 64

Resident Evil 2

San Francisco Rush

[–] [email protected] 1 points 5 months ago* (last edited 5 months ago) (1 children)

And that is when you start seeing pockets of people defend their favorites. Very hard to gauge.

But I don't see a lot of people defending the Castlevania games on the N64. If you were expecting Castlevania to hold up to it's legacy if you picked N64 over PS1 back then, you were in for a world of disappointment. And there were no released Contra games for the N64 either, there was a canceled title, but no known releases.

[–] [email protected] 2 points 5 months ago (1 children)

Pretty sure the aforementioned list makes up for one mid Castlvania game.

[–] [email protected] 3 points 5 months ago (1 children)

I don't get the hype for Castlevania. I've never liked any of them. I also haven't played one since the SNES.

[–] [email protected] 1 points 5 months ago

Well, they took a pretty dramatic turn after that point. Still, Castlevania 1 and 3 are beloved for other reasons.

[–] [email protected] 2 points 5 months ago (1 children)

Star Wars Rogue Squadron?

Star Wars Episode 1 Racer?

[–] [email protected] 2 points 5 months ago

Yes my list was not exhaustive either and tried to focus on exclusives to make the point.