this post was submitted on 09 May 2024
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[–] [email protected] 1 points 3 months ago (1 children)

Sure that’s how it is now. As soon as the technology is mature enough, they will slowly begin to make a push for cloud only games. In that way they have total control. They can’t do it now because the technology is not quite there yet, and people is not ready. But you can see where they are heading. All business software such as Office and other cloud services is already there.

[–] [email protected] 2 points 3 months ago* (last edited 3 months ago) (2 children)
[–] [email protected] 1 points 3 months ago (1 children)

Sony is just as bad. Sony use the same tactics to vendor lock its users.

[–] [email protected] 1 points 3 months ago* (last edited 3 months ago)
[–] [email protected] 1 points 3 months ago (1 children)

There's also GeForce Now and they seem to be doing okay but at supposed 25 million registered users, that doesn't seem like that much all things considered. For comparison, I can't get the number of registered Steam users but they alone have around 30 million concurrent users on a typical day.

[–] [email protected] 2 points 3 months ago* (last edited 3 months ago) (1 children)
[–] [email protected] 1 points 3 months ago (1 children)

Oh I agree with you, I was just adding onto your point to the person you're replying to. There's plenty of options in the cloud gaming space but they're not doing well enough to impact traditional gaming where you run the game on your own hardware which they were worried about.

[–] [email protected] 0 points 3 months ago* (last edited 3 months ago)