this post was submitted on 08 May 2024
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The writing in Disco Elysium is so good that it wouldn't matter if the gameplay between dialogue was just some match 4 bejewelled ripoff, it'd be worth it.
Anyway, I agree we've got so much better in the last decade+ at fitting fiction and gameplay together in a satisfying and complimentary manner.
I remember finding games like Chrono Trigger being as stumbling upon an overflowing oasis, compared to the paltry and usually badly translated heroes journeys that we typically got.
But now I can think of dozens of games, many of them indie, that have stories on par (and if I set aside my nostalgia goggles, even surpassing) that of old classics like CT.