this post was submitted on 16 Apr 2024
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Turn based tactics games. Advanced Wars, Fire Emblem, Final Fantasy Tactics. All slightly different but def in the same genre.
I feel like these are missing the very exact puzzle feeling that Into the Breach has, where all of the information of what every skill does is there, the range of everything, and you can even see exactly what the enemies are going to do next turn. That ideology in the design is missing from a lot of other games like that and makes it feel very different to play.
XCom enemy unknown et al also