this post was submitted on 15 Jul 2023
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Yeah, I really hope this is how things play out with that acquisition. I'd really love to be able to play Elder Scrolls 6 (some day), but don't want to be forced into a separate ~$500 purchase in order to play it.
Yeah, this is a concern I've had with Sony acquiring Bungie. Although, Bungie's new game, Marathon, is already slated to be cross platform, so the fact that they're not immediately going into exclusivity-mode is a good look, so far. Hopefully we see a similar pattern with their other new IP, Matter, whenever they share more about that.
If I was Sony I'd now immediately partner with Nvidia to offer their cloud gaming service on PS4 and PS5.
I know they are trying to roll their own but I think that's a mistake, and offering their users the ability to access Microsoft games on the equivalent of a 4080 for $19.99/mo for the duration of playing the one exclusive a year they'd actually care about would be the biggest F-U to Xbox.
Yes, in theory it could cannibalize software sales through channels they don't get a cut, but generally I'd prefer playing locally on a PS5 than dealing with compression artifacts on cloud offerings, even if the cloud offering is good enough to not buy a $500 separate box.
Why would Sony let Nvidia’s cloud service onto the PS storefront? If Sony wanted players to have access to an equivalent cloud model that Sony didn’t control, they’d just let Game Pass onto PlayStation.
Yeah, right.
Delivering a subpar workaround for your users is different from giving a subscription service that you don't get a cut of which is better than your current offerings.
Sony is exposed to far less risk to their revenue letting Nvidia in than Microsoft.
Nvidia would be max single digit cannibalized sales but would probably put a significant dent into the potential market of PS5 owners that might otherwise have bought Xbox hardware for exclusives.
Game Pass would likely be well into double digit cannibalized sales for both games and subscription services.