this post was submitted on 25 Mar 2024
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[–] [email protected] 1 points 5 months ago (2 children)

Not possible, OpenFortress tried and is forced by Valve to keep it proprietary.

[–] [email protected] 1 points 5 months ago

Make it different enough. They can't sue, unless they have patented the Team Fortress formula.

[–] [email protected] 1 points 5 months ago* (last edited 5 months ago)

That's because it's built off of source and uses valve assets. A clone in godot would be in the clear. Problem is that it has to be built from the ground up, so it's lots more effort to make.