this post was submitted on 26 Mar 2024
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[–] [email protected] 11 points 7 months ago

Really depends on the genre but especially AAA have definitely over done it. Personally I love terraria and forager and those games are grindy like that but it fits the game. As opposed to the loot/crafting system in Control, that game really didn't need it and would have been more enjoyable without it (tho I still really enjoyed the game due to the story and telekinesis combat)