this post was submitted on 09 Aug 2023
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post-apocalypse

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He built his fire on the slope of the rubble pile, where it could brighten the darker crannies of the antechamber. Then he went to explore whatever might remain uncovered by debris. The ruins above ground had been reduced to archaeological ambiguity by generations of scavengers, but this underground ruin had been touched by no hand but the hand of impersonal disaster. The place seemed haunted by the presences of another age. A skull, lying among the rocks in a darker corner, still retained a gold tooth in its grin-clear evidence that the shelter had never been invaded by wanderers. The gold incisor flickered when the fire danced high. (Walter M. Miller Jr., A Canticle for Leibowitz)

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Nice read about the changes introduced in the first update to the Gamma World. If you're unfamiliar with this ttrpg and its setting, in his retrospective James links another article about the 1e.

[email protected], post-apocalypse

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