this post was submitted on 05 Dec 2024
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Super Smash Bros

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Everyone knows that the older Super Smash Bros. fighters have more problems compared to the newer ones most notably when it comes their movesets. This topic is not new since certain Smash fans have done these types of things before, though it'd be fun to make my own version. For part 1, i'm going through the 64 fighters, this includes the movesets, aesthetics, gimmicks, alternate costumes, etc. So without further ado, let's get started.

Mario:

Kevin Afghani will now play Mario instead of Charles Martinet due to the Latter retiring.

His Fire Mario and Wario alt return.

He is now able to crawl.

Down Tilt - Roll: Performs a Roll attack.

Side Smash - Hammer: Thrusts his hammer forward.

Up Smash - Super Jump Punch: Moved here.

Down Aerial - Ground Pound: Butt Stomps downward, meteor spiking opponents.

Neutral Special - Firebrand: Only the name is changed.

Side Special - Cappy: Throws cappy forward like a boomerang. Holding down the button will cause cappy to stay in place acting like a platform.

Up Special - Wing Cap: Jumps up before gliding.

Down Special - Jump Spin: Performs a Spin.

Final Smash - Invincible Mario: Grabs the Super Star, then hit some fighters before going into a flurry of punches and kicks before finishing the Final Smash with a powerful punch.

Up Taunt: Returns to his old one, where he briefly grows in size as if obtaining a Mushroom.

Left Victory Pose: Jumps to the top of a flagpole, slides down it, then hops off and happily poses.

Donkey Kong:

He will now have his voice from Takashi Nagasako instead of the infamous realistic gorilla grunts.

His white alt has a blue tie to better represent Super Kong.

Jab: Rapidly punches opponents.

Neutral Special - Coconut Shooter: Pulls the Coconut Shooter, then shoots a coconut.

Side Special - Barrel Throw: Throws a barrel across the stage; just like with the normal Barrel item, it can be picked up and thrown by other fighters.

Up Special - Barrel Cannon: Enters a barrel cannon and fires himself in the direction that is input.

Final Smash - Finishing Blow: Does a flurry of punches and kicks before launching them.

Up-Taunt: Still pounds his chest, but now hollers wildly while doing so.

Side-Taunt: He quickly sit downs and pull out a Nintendo Switch and play on it.

Left Victory Pose: DK rapidly punches and kicks a Slot Machine Barrel, breaking it and releasing a bunch of bananas; once he's done, he lands on the ground and smiles for the camera, while giving a thumbs-up.

Right Victory Pose: He still pounds his chest, but just like his new Up-Taunt, hollers wildly.

Link:

Side Tilt - Shield Bash: Bashes with his shield forward.

Side Smash - Spear Thrust: Performs a straight-forward stab with his Spear.

Up Smash - Vertical Spin: Jumps and Spin slashes upwards.

Down Smash: Spins his axe around while charging, and then slams his axe onto the ground.

Neutral Aerial: Spins the Axe in a circle.

Forward Aerial: Thrusts the spear forwards.

Grab - Magnesis: Picks up a Magnet, then Fires two whips to grab an opponent, which can be used as a tether recovery.

Neutral Special - Bow and Arrow: More arrows than just the standard wooden arrow.

  Fire Arrows: Deal fire damage.
 
  Ice Arrows: Freeze opponents when at high enough percentages.

  Thunder Arrows: Make a bolt of lightning strike the opponent hit, dealing electric damage.

   Bomb Arrows: Explode on contact.

   Light Arrows: Goes through opponents when fully charged.

   Ancient Arrows: Creates a massive blue explosion of energy.

Up Special - Sailcloth: Pulls out the Sailcloth, then goes in an updraft and afterwards goes straight down without changing direction.

Power Suit Samus:

Her default outfit is now her Metroid Dread Varia Suit.

Her green alt. is replaced by a blue and white skin, based on her default suit from Metroid Dread.

Now moves slightly faster and has more air speed.

She can now switch modes where she can alternate between plasma and ice modes by tapping the Shield Special button.

Jab: Fires a power beam.

Dash Attack - Dash Melee: Swings her Arm Cannon upwards while running. 7.Up Tilt - Melee Counter: Swings her arm cannon upward.

Down Tilt - Slide: Performs a forward slide kick.

Side Smash - Diffusion Blast: Fires a Charge Beam from her arm cannon. If angled upwards, she'll fire a Wave Beam, and if angled downwards, she'll fire a Plasma Beam. 10.Up Smash - Overhead Blast: Same as Side Smash but upwards.

Down Smash: Fires a powerful beam on the ground in front of herself, then behind herself.

Neutral Aerial - Screw Attack: Is moved here.

Forward Aerial - Spazer Beam: Fires a blast that splits into three lasers.

Pummel - Grapple Voltage: Deals electric damage.

Back Throw - Wave Beam: Swings the opponent behind herself & fires an energy blast in a sine curve at them.

Neutral Special - Ice Beam: Fires a larger beam if charged, freezing opponents in Ice mode.

Side Special - Missile (Tapped)/Super Missile/Storm Missiles (Held): Fires a missile from her arm cannon at the cost of one missile if tapped, a Super Missile at the cost of five missiles if held a bit or a flurry of missiles at the cost of all ten if held.

Up Special - Shinespark: Launches herself in any inputted direction as a gold shine emerges.

Down Special - Morph Ball/Freeze Field: Now transforms into her Morph Ball form and stays in it, until either Down-B is held again or she gets attacked. She can now roll around and jump while in her Morph Ball form, and can still place her standard Bombs whenever the Special button is tapped. In Ice mode, she summons 3 spinning ice projectiles that block attacks & freeze opponents.

Final Smash - Hyper Beam: Fires several giant, colorful laser beams before finishing the attack with a gigantic laser.

Yoshi:

They can now have 6 eggs in line.

The Black Yoshi alt returns and replace the Crafted world alt.

Grab: Can now be used as a tether recovery and cling onto ledges

Neutral-Special - Egg Lay: Acts exactly the same, but just like the Grab, can now be used as a tether recovery and cling onto ledges. It can also now grab items and projectiles. It can also have 6 eggs at a time.

Side Special - Egg Throw: Is moved here.

Up Special - Wing Flutter: Grows a pair of wings, then flies upwards.

Down Special - Ground Pound: Only the name is changed.

Kirby:

His Copy Ability gimmick not only has a status symbol but also consists of getting copy abilities from the Kirby games rather than copying Neutral Specials and these copy ability can be dropped by pressing the shield special button.

Dash Attack: Goes back to being the Break Spin from Brawl and Smash 4.

Down Tilt - Slide Kick: Performs a forward slide kick.

Side Smash - Staff: Swings the Staff forward.

Up Smash - Yo-Yo: Spins the Yo-Yo upwards, then brings it back to him.

Down Smash - Bells: Performs a spin and then strikes on both sides of him with his bells, creating 2 damaging soundwaves.

Down Aerial - Stone: Transforms into a stone, crashing to the ground.

Forward Throw - Giant Swing: Does a giant swing forward.

Back Throw - Air Suplex: Does a backward suplex.

Up Throw - Ultra Back Breaker: Jumps, spins around & lands to the ground with the opponent for an explosion.

Down Throw - Megaton Slam: Lifts the opponent up & then throws them onto the ground.

Side Special - Circus: Does two short somersaults and backsaults back to where he started the attack.

Up Special - Hi Jump: Jumps high into the air and turns left or right and can collide with opponents along the way.

Down Special - Mirror: Swings his scepter & then creates many small mirror shards that can reflect incoming projectiles.

Final Smash - Paint Out: Sprays blobs of paint all over, causing damage and knockback to opponents.

Fox:

Final Smash - Arwing: Goes up then to the foreground in the arwing, having a short time limit while shooting smart bomb and firing shots.

Pikachu:

Jab - Headbutt: Only the name is added.

Dash Attack - Wild Charge: Shrouds itself in electricity and runs into the opponent. This also damages it a little.

Up Tilt - Thunder Punch: One of its fist becomes electrified, then punches upwards with it.

Side Smash - Thunder Shock: Only the name is changed.

Neutral Aerial - Discharge: Strikes opponents by letting loose some electricity.

Forward Aerial - Iron Tail: Its tail turns gray, then swings it forward, meteor spiking opponents.

Back Throw - Submission: Only the name is changed.

Neutral Special - Electro Ball: The electricity condenses at the middle of its face and forms into an Orange-yellow ball, then fires the ball at the opponent.

Side Special - Zippy Zap: Charges up electricity as it's surrounded by electricity after charge. If charged, it goes farther faster dash forwards. If Uncharged however, it makes a quick short dash forwards.

Final Smash - Volt Tackle: It now electrifies its entire body and blast forwards like a super-charged projectile. If it manages to hit an opponent, a large electrical explosion will be created upon impact, launching nearby fighters that Pikachu's initial tackle may have missed.

Luigi:

Kevin Afghani will now play Luigi instead of Charles Martinet due to the Latter retiring.

He is now able to wall jump.

Down Tilt - Roll: Performs a roll attack.

Side Smash - Hammer: Thrusts his hammer forward.

Down Smash - Burst: A burst of wind propels him upward, startling him as a wind circle emerges around himself.

Neutral Aerial - Spin Jump: Spins himself around.

Down Aerial - Ground Pound: Butt Stomps downward, meteor spiking opponents.

Forward Throw - Slam: Slams the opponent forward with the Poltergust G-00.

Back Throw - Slam: Turns around to slam the opponent behind himself with the Poltergust G-00.

Neutral Special - Thunderhand: Fires a ball of electricity from one of his hands.

Side Special - Spin Tornado: Winds Up and Spins Forward, generating a tornado that covers him completely then dealing multiple Hits toward opponents in the way before launching them.

Down Special - Elemental Medals: Picks one of three element medals from a menu. These Medals are a tied to meters that deplete when used, but refill when tapping the shield special and can switch holding down the shield special.

Fire: Deals fire damage.

Water: Deals water damage.

Ice: Deals ice damage and can freeze opponents.

Final Smash - Super Suction: The Poltergust-00 goes haywire sucking all opponents in, then shooting them back out.

Down Taunt: Briefly wears the Poltergust G-00 and flash the Strobulb in front of him to see if it's working properly. Opponents right in front of Luigi when he flashes the Strobulb will get stunned momentarily, as if their Shield was just broken.

Ness:

When Ness fully charges his Side Smash, the SMAAAASH!!! text box will appear.

Down Smash - Paralysis: Deals stun damage with his PSI Powers.

Neutral Special - Slingshot: Fires a slingshot projectile, which can be aimed forward, upward or downward.

Side Special - PK Flash: Is moved here and now can be fired forward.

Down Special - Lifeup: Heals damage.

Final Smash - PSI Rockin Ω: Fires a PSI burst forward & creates several psychic fireworks on any caught opponents before releasing a larger burst.

Captain Falcon:

Neutral Special - Pistol: Pulls out his pistol, then fires an energy from the pistol, dealing energy damage.

Jigglypuff:

Jab - Double Slap: Slaps the opponent twice.

Dash Attack - Take Down: Reckless charges into opponents.

Side Tilt - Uproar: Causes an Uproar, making sound waves come out of its mouth at the opponent.

Up Tilt - Drain Punch: Punches with its fists upwards, then drains their health, healing itself.

Down Tilt - Round: Takes a quick breath, then fires a high-pitched blast of sound from her mouth.

Side Smash - Zen Headbutt: Headbutts opponents with psychic willpower.

Up Smash - Mega Punch: Performs a strong punch with its right hand.

Down Smash - Frustration: Slams its hands onto the ground in anger.

Neutral Aerial - Magical Leaf: Summons leaves and they spin around itself, dealing damage.

Forward Aerial - Gyro Ball: Gets surrounded by a metallic aura, then spins rapidly forward towards the opponent a little and slams them.

Back Aerial - Mega Kick: Performs a strong swing kick with its left foot.

Up Aerial - Echoed Voice: Fires an echoed voice upwards.

Down Aerial - Body Slam: Falls downward towards the opponent, meteor spiking them.

Pummel - Pound: Moved here and Now it just punches the opponent.

Forward Throw - Focus Punch: Briefly lets go of the opponent to punch them with a high amount of force, launching them away from it.

Back Throw - Fling: Throws the opponent backwards.

Up Throw - Ice Beam: Fires a beam of ice upwards.

Down Throw - Rollout: Gets onto the opponent's spine, then rolls on them.

Neutral Special - Disarming Voice: Lets out a Charm Cry that does emotional damage to the opponent.

Side Special - Dazzling Gleam: Emits a Powerful Flash.

Up Special - Bounce: Jumps into the air, then lands back on the opponents or stages, bouncing on the opponent and/or stage, which when landing and bouncing on the opponent, it can use other attacks, but when landing on the stage instead of opponent it can't directly attack again.

Down Special - Sing: Soundwaves & music notes undulate from its body & all non-airborne opponents will fall asleep for a brief period.

Final Smash - Hyper Voice: Inhales a bunch of air, inflating her balloon-like body a bit, before letting out a loud attack that uses sound waves & blasts opponents backwards quite a distance.

Side-Taunt: The animation remains exactly the same, but sparkly energy now surrounds her body.

Up Victory Pose: Jigglypuff twirls around like a ballerina as sparkly energy surrounds her body, before hopping on one leg and posing for the camera, just like how she currently does.

Jigglypuff's alternates now have colors rather than hats. Stays the same.

 Blue: Based on Poliwag.

 Beige: Based on Rowlet.

 Brown: Based on Hoothoot.

 Green: Based on Solosis.
 
 White: Based on Wooloo.
  
  Black: Based on Gastly
  
  Red: Based on Trapinch.

and that's the list. What'd you people think of this list? Is there a change that is wrong or missing? I hope to hear what you people think of this list. It'd be cool to see what other people can come up with.

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