this post was submitted on 19 Nov 2024
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[–] [email protected] 11 points 1 day ago (6 children)
[–] [email protected] 5 points 1 day ago (3 children)

In a past career, I was a mechanical design engineer; I've probably spent 10,000 hours of my life in SolidWorks. Not once did I feel like a 3d mouse would speed me up or otherwise solve my problems. I trialed a spacepilot for several months and just couldn't be arsed after awhile. What do others get out of them?

[–] captain_aggravated 2 points 1 day ago

I really got used to a space mouse with a piece of software called Geomagic Wrap, which we were using to take point clouds from a 3D scanner and turn them into solid models. Part of that process involves turning the model every which way to look for holes and whatnot in it to correct, and being able to use both hands for this really sped up the process. At this point I just cannot stand doing the Click-a click-a click-a click-a required to move a model around with the mouse. And if I'm modeling something large like a building or a landscape in a video game? Forget it. I want to be able to fly the camera around.

[–] [email protected] 3 points 1 day ago (2 children)

I don't have as many hours in SolidWorks but for me, trying to navigate without a 3d mouse feels like riding a bike with square tires. I could manage to do it but why. At the end of the day though it's a preference. Likewise I have to murder the x and y axis on it for things to click in my head, which is another preference. I suppose growing up as a gamer may have something to do with that. I don't want to move/rotate the object, I want to move/rotate the camera..

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[–] [email protected] 27 points 1 day ago (1 children)

Rip Ondsel, made great changes before it died.

[–] [email protected] 21 points 1 day ago

most of them are merged in FC, and they will still continue contributing.

[–] [email protected] 30 points 2 days ago (2 children)

Ooh! Time to give it another look.

[–] [email protected] 11 points 1 day ago

tbh... I like it more than OnShape, but I also just use it as a hobby for 3dprinting.

[–] [email protected] 6 points 1 day ago

It's still... Difficult if you're used to commercial CAD suites, but it's leagues better than it used to be

[–] [email protected] 4 points 1 day ago

Haven't checked on FreeCAD in a while. Gonna check it out.

[–] [email protected] 3 points 1 day ago

I guess Ill give it another look. Onshapes licensing is not compatible with my 3d printing side-gig, and Fusion360, although it has a very fairly priced startup license, requires me to run a Windows VM

[–] [email protected] 8 points 2 days ago

Seems like a lot of great changes

[–] [email protected] 7 points 2 days ago

Glad to hear! I was using it already from time to time.

[–] [email protected] 7 points 2 days ago
[–] [email protected] 2 points 1 day ago (1 children)

Well, I'm definitely going to try it because some of those third party workbenches look pretty cool. And I like the idea of having CAD software on my new Linux PC. But I have access to NX from work, so it's going to have some big shoes to fill. Looks like there are workbenches for editing meshes like from STL files, which is cool. My license at work doesn't include that. Anyone know if it supports 3DConnexion devices?

[–] [email protected] 3 points 1 day ago* (last edited 1 day ago) (1 children)

Yeah, there's a 3rd-party driver called Spacenav that works pretty well. I haven't gotten the two side buttons on my mini wireless one though.

(I wouldn't bother with the driver from 3DConnexion as it hasn't been touched in 10 years old)

ETA: The settings for it in FreeCAD is at Tools>Customize>Spaceball Motion/Buttons

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[–] [email protected] 2 points 1 day ago

Last time i tried it was crashing a bit. I am excited to try again, it's such a needed tool

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