Wow - just hit with a flood of sense memory of playing that game for hours!
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OMG, that was the first game I wasted hours and hours (days?) of my life with!
The original controllers’ sticks were so hard to move that my hands would ache.
@[email protected] oh yeah those are terrible! I'd forgotten that, mine were broken anyway so I made an adapter for Atari style controllers instead.
I haven’t had time to try the emulator on my Steam Deck yet, but I’d love to play it on those controls.
Man, I haven't seen a 99/4A in a reallllly long time.
I didn't have one at home, but I remember playing with one for a while, probably at school, or possibly at computer camp.
@RL_[email protected] until I got this one and repaired it, I'd never seen or used one before. I'm not even sure I knew it existed at the time. It's an unusual design internally, ahead of its time in some ways. I'm now trying to find all the fun stuff for it!
I've heard it's actually a 16-bit machine, but limited in very peculiar ways.
I live in (and grew up in) Texas, which is probably why I saw them growing up. I don't think they were nearly as popular as Commodore or Apple, or even Tandy (another Texas company!)
@RL_[email protected] yeah it's 16-bit but using 8-bit interfacing chips most likely for cost reasons, similiar to what Sinclair would later do with the QL - and with similar speed tradeoffs.
I think of TI as a reliable chip company so it's curious to me they couldn't make this system more successful. A bunch of strangely insular decisions on software seems to be the main issue, and why it probably didn't come close to the others in popularity.