I love Metroidvanias, 2D platformers, and generally even games that came before them that were similar in style but don't meet all the Metroidvanias criteria. But I really really kind of dislike pretty much all of the Mario games. There's a delay in the control scheme that makes timing difficult for me, and I can't seem to get over that. I actually gave away Mario Odyssey because I couldn't really play it well at all after about 10 hours. For me it's not intuitive despite my like for both 2d and 3d Metroidvanias style games.
Games
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Hollow Knight
Apparently not that much of an unpopular opinion though reading through the comments.
Cuphead.The art is very beautiful, but I think the gameplay uses just plain repetition to achieve the difficulty, and I'm not a fan of doing the same thing again, again and again.
Top down, RTS, and point and click games. That includes XCOM, Baldur's Gate, Pillars of Eternity, etc. They just seem to be lacking immersion, I'd much rather play a 3rd person action game or an FPS
KOTAR
After growing up with Star Wars games like X-Wing/TIE Fighter, Dark Forces, Jedi Knight, Shadows of the Empire... The whole choose your own adventure text game was a really lame step down.
So many people say it's the pinnacle of SW games and I just see it as a game that could have been made for Commador 64 that has has some cut scenes added over it.