this post was submitted on 26 Feb 2024
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Programming

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On the one side I really like c and c++ because they’re fun and have great performance; they don’t feel like your fighting the language and let me feel sort of creative in the way I do things(compared with something like Rust or Swift).

On the other hand, when weighing one’s feelings against the common good, I guess it’s not really a contest. Plus I suspect a lot of my annoyance with languages like rust stems from not being as familiar with the paradigm. What do you all think?

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[–] [email protected] -4 points 10 months ago* (last edited 10 months ago) (17 children)

I'm going to advocate for C here: the sheer simplicity, fast compile times, and power it gives you means it's not a bad language, even after all these years. Couple that with the fact that everything supports it.

Rust, while I don't actually know how to write it, seems much more difficult to learn, slower to compile, and if you want to do anything with memory, you have to fight the compiler.

And memory bugs are only a subset of bugs that can be exploited in a program. Pretending Rust means no more exploitation is stupid.

[–] carpelbridgesyndrome 10 points 10 months ago (6 children)

In cases where bugs have been counted they tended to make up the majority of vulnerabilities. Chrome, Firefox, and Windows reported that around 70% of security vulnerabilites were memory corruption. Yes a subset, but the majority of the worst subset.

[–] [email protected] 0 points 10 months ago (5 children)

I've also heard that unsafe Rust is even more dangerous than C. I guess that's probably something to do with the fact that you're always on your toes in C vs Rust? I don't know. But if you need to do any sort of manual memory management you're going to need unsafe Rust.

[–] carpelbridgesyndrome 4 points 10 months ago

The thing is the whole c program is unsafe. In rust individual parts are marked unsafe. This means auditing should be easier. Also being always on your toes isn't really viable. Breaking down the program into safe vs unsafe is probably an improvment

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