this post was submitted on 02 Feb 2024
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Gaming

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[–] [email protected] 30 points 1 year ago (9 children)

We've been conditioned to hoard stuff.

"Hi, welcome to the midgame checkpoint. To continue, please produce 25 potions that require four different useless items."

"Oh ho, this enemy is impervious to your broadsword. But if you have that one dagger the orphan boy dropped 26 playing hours ago, then you can throw it in his eye and obtain the Orphan's Treasure. This unique item will grant a buff that increases gainaxing."

"Yes, you're low on health, but you can eat 25 cheese wheels. Save those hundred full life potions for when you really need th-Oh that was the last boss. Good job, you win, and the potions mean nothing."

Ok, that last one is a reason not to hoard, but it stems from a thousand boss battles where you didn't have any healing items.

[–] [email protected] 9 points 1 year ago (6 children)

Yes, you’re low on health, but you can eat 25 cheese wheels.

Just once I'd like a game where this actually has consequences. Oh, you ate 25 cheese wheels right before a battle? Now you're nauseated and your stomach is aching. You puke mid battle and your enemy decapitates you, which leading to a spray of blood and vomit in their face so you kinda get the last laugh but you're still dead.

[–] IrateAnteater 15 points 1 year ago (2 children)

That game exists. It's called "real life". It's pay to win and often not all that fun. Plus, the graphics can be hit or miss at times, depending on your hardware.

[–] [email protected] 5 points 1 year ago

My rendering distance is way too low.

[–] [email protected] 1 points 1 year ago

Yeah that games alright but there's way too much grinding involved

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