this post was submitted on 17 Nov 2023
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[–] [email protected] 1 points 10 months ago (9 children)

I think the 7800/7950X3D is a big leap from the 5800X3D. 2700x to 7800X3D probably feels like a console generation jump.

[–] [email protected] 1 points 10 months ago (4 children)

yeah the 7000 series 3d chips are easily a multi gen equivalent upgrade over the 5000 3d chips, and i say this as a 5800x3d owner. unleashing the full power of extra cache and the full ipc of these chips is jsut awesome. hopefully next 3d chips have even more cache.

2700x to 7800X3D probably feels like a console generation jump.

probably more than that honestly.

[–] [email protected] 1 points 10 months ago (1 children)

I had the 8700k from those times till this year and it was a mind blowingly significant upgrade. A lot of vr titles were unplayable for me because of steamvr overhead(it's really crap when you use non valve headsets). F1 23 went from a stutter fest to locked 90.

Although in case of f1, the devs were at fault too because the game is broken with extreme stutter unless you can lock to the refresh rate

[–] [email protected] 1 points 10 months ago (1 children)

Steamvr isn't causing your stuttering.

[–] [email protected] 1 points 10 months ago

It does. There's a reason opencomposite is so widely adopted on wmr, pimax and oculus headsets. Using steamvr with wmr for example, the shim layer copies the framebuffer and causes a large increase in vram usage as well as cpu usage.

Although in particular case of f1 23 the game itself also causes issues outside of locked refresh rate

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