this post was submitted on 16 Sep 2023
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Wait, is Unity allowed to just change its fee structure like that? | Confusing, contradictory terms of service clauses leave potential opening for lawsuits.::Confusing, contradictory terms of service clauses leave potential opening for lawsuits.

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[–] [email protected] 102 points 11 months ago (14 children)

There's discussions about stopping the teaching of Unity in Universities too.

[–] [email protected] 53 points 11 months ago (1 children)

Damn, I hadnt even thought about that. A class on Unity right now would be only a month in, and those professors are probably agonizing over whether to continue teaching a course on an engine that might not even be a relevant skill by the time the semester is over, or desperately try to switch gears and teach something completely different. I don't envy that decision, prepping a new course in the middle of a semester is a nightmare

[–] [email protected] 11 points 11 months ago

It's unlikely a lecturer will change the course material this quickly. There's a lot of planning and work that goes into a class. They probably will change strategy for the next semester, though.

In addition, game dev is game dev. The skills are 90% transferrable. A university class (should, at least) will teach you about the foundational and general concepts, using a game engine like unity to put theory into practice. Classes generally don't use and teach a tool to teach how to use that tool specifically, but to teach something more general/foundational, that will be useful in the future no matter how the tech landscape changes.

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