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submitted 1 month ago by [email protected] to c/[email protected]
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[-] [email protected] 46 points 1 month ago

I can think of a few games franchises that wouldn't have trashed their reputation if they'd have had an internal rule like "if it doesn't play on 50% of the machines on Steam's hardware survey, it's not going out"

[-] [email protected] 24 points 1 month ago

I think it's given us a big wave of "Return to pixelated tradition" style games. When you see 16-bit sprites in the teaser, you can feel reasonably confident your computer will run it.

[-] [email protected] 29 points 1 month ago

I don't mind if indie devs try something experimental that melts your computer. Like beamNG needs a decent computer but the target audience kinda knows about that sort of stuff.

The problem is with games like cities skylines 2. Most people buying that game probably don't even know how much RAM they have, it shouldn't be unplayable on a mid range PC.

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this post was submitted on 04 Jun 2024
1791 points (96.4% liked)

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