this post was submitted on 21 Mar 2024
353 points (96.8% liked)

Games

33685 readers
988 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 2 years ago
MODERATORS
 

This is a really good interview. tl;dw is...

  • their next game was going to be D&D, but they changed course and are doing something else now
  • Vincke has a vision for "the one RPG to rule them all", and each of their past three RPGs is a step closer to it
  • the next game is not going to be that master vision but one step closer toward it, with their previous 3 RPGs proving out emergent design/multiplayer, story and consequence, and personal stories/performance capture, respectively
  • Vincke would like to have this next game done in 3 years compared to BG3's 6 year development cycle, but realistically expects 4 years, as long as there isn't something like COVID-19 or a war in Ukraine to impede their progress
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 46 points 10 months ago (13 children)

I really like the way that he thinks, with each game being a way to learn new systems / implement new tools / increase the studio's knowledge and skill. Such a great way to take on projects - it ensures that each game brings something new to the table, and it puts you in an even better position to tackle the next project.

My only request for the next game is: please don't have it start with the player imprisoned on a ship and for the ship to be attacked by monsters so the player can use the chance to escape into a deadly situation only to be rescued at the last second by an unknown powerful being before waking up on a beach. Twice is enough, thanks.

[–] [email protected] 14 points 10 months ago (3 children)

I disagree, and now think Larian should start every game like this. Next Divinity? Pirate ship. Games Workshop has them make a game? Escape from a Citadel.

Every Tad says “ah shit, here we go again…”

[–] Mnemnosyne 2 points 10 months ago

They could turn that into a running theme, like how every Elder Scrolls protagonist is a prisoner to start with...

But Divinity already has a long history and so does Baldur's Gate so...ehh, doesn't fit in quite as well. Maybe with a new IP they make it a tradition for.

load more comments (2 replies)
load more comments (11 replies)