Monster Hunter

643 readers
5 users here now

Hunter's Handbook

📖 Relevant Posts Only
Keep it related to Monster Hunter. Plain and simple. If it's questionable, be ready to back it up.


📖 Respect Your Fellow Hunters
Greenhorns or oldhats, we all start somewhere in the series. Everyone is welcome.

No racism, bigotry, flaming, trolling, or any other behavior unbecoming of a guild hunter. We're here to play and discuss Monster Hunter with like-minded folks, act like it.

No "game shaming": This isn't a place for title vs title arguments. Take that to steam forums or elsewhere. Compare/contrast mechanics between games, discuss what worked or didn't and how. Devolving into flame wars of "MHX sucks, gib more MHY" will not be tolerated.

No "off-meta" shaming: having fun playing the game is the meta. Discuss strats, builds, and give suggestions, but that's all they are, suggestions.


📖 Original Art Only
No AI art: too easy to spam, too low effort.

Attribute original artists with links, watermarks, and mentions where available. If you don't know the source, say so.

If an internet sleuth finds a poster cribbing others' art as their own, that's a bannable offense.


📖 Safe-For-Work Only
SFW cosplay only: no nudes/lewds
No Rule 34: make your own MH34U


📚 Resources

spoiler Official MonsterHunter.com
MH 20th Anniversary Site
~~Monster Hunter Twitter~~ :::

Game DataKiranico Game Databases
RiseBreak Resource Repository

MiscMonster Hunter Series @GG.deals
Monster Hunter Gathering Hall Discord

Fediverse Hunter Hubslemmy.world
sh.itjust.works

:::


founded 1 year ago
MODERATORS
26
27
 
 

cross-posted from: https://sh.itjust.works/post/20842140

probably not the flex he thinks after DD2's poor performance even on REframework and the state of PC releases in general

28
 
 

"We talk to Monster Hunter Wilds art director and executive director Kaname Fujioka, series producer Ryozo Tsujimoto, and director Yuya Tokuda about the weapon updates, Gemma, and that dating sim tag."

29
 
 

New info from demo showed at SGF

30
31
32
 
 

Monster Hunter Wilds, coming to PS5, Xbox Series X|S, and PC/Steam in 2025

33
 
 

Oooh, I'm excited. The accompanying updates to the website are super interesting https://www.monsterhunter.com/wilds/en-us/

34
18
Insane MH Humble Bundle (www.humblebundle.com)
submitted 3 months ago by [email protected] to c/[email protected]
 
 

I doubt anyone reading this needs it, but this bundle is madness.

$20 for RiseBreak alone

$30 for WorldBorne + RiseBreak (and deluxe benefits too)

Now is a good time to bully your PC friends.

Tempted to tag this NSFW, definitely NSFL.

35
 
 

After a long wait, the Khezu model is finally here.

It was worth the wait as it will be the only premium model to play the monster's theme music.

36
37
 
 

Picture with two people captioned "you shouldn't be here" "neither should you" with the dual blade icon and greatsword icon over either person respectively

38
 
 

Added DRM to a 2 year old title. Just confirmed the game wont launch for me. I assume I'd have to remove my REframework mods. I would never have dropped 1300 hours on MHRSB without the handful of QoL mods I use. Capcom is flirting with breaking my 15 year addiction right now.

39
 
 

"Following up the monsters of Monster Hunter Frontier, I now present the wild and creative creations of the Chinese MMO, Monster Hunter Online. It's my pleasure to showcase what are probably some of the most obscure creatures that this franchise has to offer"

Timestamps:
Intro: 0:00:00
Ceaserber: 0:04:15
Chramine: 0:09:09
Baelidae: 0:13:41
Lightenna: 0:19:52
Koyaku: 0:24:40
Slicemargl: 0:31:34
Estrellian: 0:37:53
Tartaronis: 0:47:56
Merphistophelin: 0:55:12
Gold Congalala: 1:04:34
Tepekki and Guren Shen Gaoren: 1:06:29
Sandstone Basarios: 1:10:37
Gold Hypnocatrice: 1:12:26
Flame Blangonga: 1:14:41
Gonngenn Hermitaur: 1:16:54
Onimusha: 1:19:23
Flame Tigrex: 1:22:02
Subspecies and Variants: 1:24:49
Outro: 1:48:51

40
 
 

I remember while playing MHG on my 3DS seeing some details about the new Brave style in MHXX and being hyped for whenever we would get it. Then Nintendo went and decided to start charging for online, which is a redline for me. So I went from buying a Wii-U and 2 3DSs just for MH to not getting a switch sadly.

But man has this revisit been worth it. Valor is so much damn fun, just like I had hoped all those years ago. GS was this first one that really stood out. But, now that I've finally given it time to breathe and learned it, Valor CB is one of the most fun weapon/style combos I've played in any of the games. I know striker is the meta, but I'm having too much fun to hear all that noise.

Doing the AED3 wild swing on all these old mons with their horrible shitboxes and old AI is just a damn good time. Finding myself responding to the MH Bullshit^TM^ moments now with laughter when it was extremely frustrating in the past. Just amusing to see how far things have gone in just one generation. Also fun to spot things in GU that were obvious blueprints for RiseBreak mechanics and systems.

Once I get into G rank I may see if anyone also has the Ryujinx hookup for some multiplayer.

41
16
Go get your wishlist on (store.steampowered.com)
submitted 8 months ago by [email protected] to c/[email protected]
42
29
submitted 8 months ago* (last edited 8 months ago) by [email protected] to c/[email protected]
 
 

Release is set for 2025

The trailer showed up on youtube after I made this initial post: https://youtu.be/jQdFe0Wiugw?si=3U1Dt3JgMSWysiOe

43
 
 

I just recently got MHGU up and running on yuzu and later found some amazing QoL mods on ryujinx. 120FPS mod (from yuzu), camera FOV (huge for me, even gen 5 default is too close still), and a whole-ass, fan-made HD texture pack. Just bonkers to go from last playing MHG on 3DS to this experience. Highly recommend.

MHGU mods

44
45
 
 
46
9
MHNow resources (lemmy.world)
submitted 10 months ago* (last edited 10 months ago) by [email protected] to c/[email protected]
 
 

The go-to at the moment for pretty much everything: https://mhn.quest/

Armor set builder standalone: https://mhnow-builder.com/

MHN Discord with sets and some guides, bug reports, local meetups, etc.
And a Niantic dev present, for whatever that's worth: https://discord.com/invite/monsterhunternow

47
17
submitted 10 months ago* (last edited 10 months ago) by [email protected] to c/[email protected]
 
 

Played Monster Hunter on the PS2 for the first time. My thoughts:

  1. It's amazing how much the core tenets of the game have been retained even 20 years later. You play MH and it feels a bit more primitive, but not completely foreign. Monsters are familiar, weapons are familiar, music is familiar. It doesn't feel much different from the PSP games or the even the 3DS games.

  2. Swinging your weapon with the right analog stick is the weirdest thing. This makes the way the PSP games control make a lot more sense.

  3. I really wish there were pirate servers out there so I could play online. That would be great. I wish companies would make open-source servers after the corporate ones go offline, because MH is all about playing with others.

It's a cool look back, though.

48
 
 

Moment to moment play is good. Capcom clearly got involved to make the combat this robust for a tap-only mobile game.

I really hate the timer. It feels extremely antithetical to the MH spirit. And before you out-gear mons it causes high-risk gameplay. So of course it was by design since potions cost money.

The spawn rates for nodes being 3 hours is the most brain dead thing i can possibly imagine. You can't play this at a park for hours on end just spinning stops like in POGO. I can't see how that decision does anything but discourage long term play from what otherwise could have been.

The randomness of the biomes and their shifting is also a barrier to long term play.

As is, I'm currently only playing GPS spoofing as it seems the only effective use of playtime. If that catches me a ban, I'll go back to the real thing.

I hope Capcom sees what could be and makes something better out of it.

49
50
 
 

I’m a beginner. I’ve used Charge Blade extensively I know it’s a technical weapon but CPP and other wirebind skills make it really fun to use. I’m thinking of picking an alternate weapon to use as a main. I didn’t like the Lance felt really slow. Was thinking of using long sword again what do you guys recommend for a melee focused playstyle. Also people say long sword is DPS focused and becomes difficult to play in the long run what does that mean?

view more: ‹ prev next ›