Yea yea. I'd love it, but it would still be a proprietary product you'd be tied into as a customer. I'd rather support Graphite when I can https://graphite.rs/ as well as Krita and Inkscape.
Linux
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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I don't mind paying for good software on Linux. I don't understand this idea that everything Linux should be free.
That's not what people demand, it's a side effect of users demanding software be open source and developers saying that's not economically viable.
It's not that paying for things is bad. The problem is that good software is vital to digital artists' income, and both purchasing and learning that software is a substantial investment. When a company sells or otherwise enshittifies their software, the artist is then put in a very hard place. Open-source software is the only way to combat that unfortunately likely scenario. By all means, please pay for that software if you can afford to. Doing so subsidizes usage for less fortunate people who may be able to better their situation as a direct result of your generosity.
I don't mind paying for software either. I own Affinity & Zbrush licenses. However I run the risk that in the future, these products may be sold to the highest bidder and development stalls (as it happened a couple years ago in the case of Zbrush) or interoperability suffers. When this happens, not only is your database of scenes and files obsolete, you also have to go through the process of learning a different program, and DCCs are... huge. Whole factories. It's very hard to reinvest the time necessary to learn them inside out and be proficient again. It is also impossible to contribute to a non-open codebase. Proprietary programs are ticking bombs.
I have paid (by donating to them) for many of the open source software I use, so I don't think that everything should be free (as beer) but should be free (as freedom) and therefore open source.
honestly inkscape is great :D I switched from illustrator after my adobe creative cloud subscription expired, and it's been an easy transition!
Agreed it's very capable today
Oh wow, hadn’t heard of graphite/graphene yet, and it looks so interesting! I rarely explicitly thank a comment that gave me a lot personally, but this time I think I have to. The graphene framework and the concept of artwork as compiled programs is pretty intriguing read! Thanks a bunch!
Nice. Hopefully that matures a bit more but yes the technologies are exciting
I'm almost sure it works with wine
It requires a custom version of wine
Why?
Because for it to run it needs a patched version of wine with dxcore support(or smth like this)
Ok, makes sense
I work in CGI and I use Photoshop for about 4 hours a day preparing images for clients, of whom use Photoshop and affinity (cheaper and one off payment). in the office, we are at our whits end with windows bugs and its just general annoyances.
we use Linux for rendering, so we've seen the light. but we are forced into using windows for the creative suites. I would love it if affinity were to offer native Linux support, the entire office would love the switch. however I'm very doubtful it will happen.
If you don't start using and contributing to free tooling now, they'll never get better and they'll never be "professional" (whatever that actually means).
You can continue to lock yourself into proprietary tooling, but that result will always be the same: a decent product gets bought, made subscription, get worse in quality while bleeding the customer out via subscription. You are already there will Adobe, and its started for Affinity.
So, the longer you hold out on FOSS tooling, the worse and slower things will be.
Look at how excellent FOSS tools are when they get attention and investment: blender and krita.
is there anything more useless than signing online petitions?
Actually, I never witnessed change-org ever changed something.
Well it makes people feel like they've done something.
Which is worse than useless since it renovated the impetus to do anything else.
It's like when you tell everyone your new years resolution and they all go "wow you're really courageous, well done on turning the new leaf". Your brain goes "ok, got my recompense for that, no need to put more effort in there" and bye bye resolution.
Let’s change that. Please sing this change-org petition. /s
Why not just use and support fully open source alternatives like Krita, Inkscape, Kdenlive, etc instead of giving money to Adobe?
Affinity is not affiliated with Adobe. And presumably because Affinity is higher quality than it's open source alternatives.
It's not just about quality, there's a lot missing or honestly plain worse in gimp for example, compared to affinity photo. I'm as big a proponent of OSS as any, it's just that software isn't there yet.
What's more, the target audience for that product are usually people who've had their chance encounter with programming and have decided against doing it. My anecdotal experience obviously. Edit: I mean it's unlikely they will contribute to features
it's just that software isn't there yet.
I put about 2000 hours of work into $open_source_project. After a huge release 10xing the quality, we had about 1000x as many users.
The existing user base was ecstatic- for many of them, it was all they ever wanted and more. But we had 1000x new people saying "it just isn't there yet"
Yes, because everyone has different needs. Even blender, which has gone far and beyond most graphical software, would be a no-go for someone because of one or two specifics.
Again, I firmly believe in OSS, but I don't see how porting more professional software hurts the community or freedom effort, when our biggest hurdle is adoption. Missing things people need is a barriers of entry. Missing things a workplace needs is an automatic loss.
By the time they get feature parity I'll be dead. Affinity is just plain better right now, and it's not Adobe.
The Affinity suite is not an Adobe product.
This isn’t Adobe.
And as much as I want to like Krita, GIMP and such, their workflows just can’t compare with proprietary software in many cases. Also, especially for photo editing, their feature sets can’t compare with Adobe’s or Affinity’s either.
I use Krita, GIMP and Affinity Photo pretty regularly, and while there have been great improvements to the open source alternatives recently, I just get stuff done with Affinity, while still having to constantly search the web for things Krita and GIMP hide somewhere deep within their menus.
All open source image editors I’ve used are in dire need of a complete UX rework (like Blender and Musescore successfully did) before being more than niche alternatives to proprietary software.
So, as of yet, I can definitely understand the wish for a feature-rich and easily usable image editing suite on Linux.
Blender did an amazing job with their overhaul. I really don't know why anyone would use anything else for 3d modeling. I'm hoping they pump up their CAD features, but I understand if they don't.
If you wan't to use FOSS I get it, I want to. But when it comes to professionnal workflow you sometimes have to put your ego on the side. When I tried to ditch the Adobe Suite, the Free(dom) alternatives didn't worked for me or the proprietary alternatives were simply better.
Inkscape is great but Affinity Designer is superior in many regards and even it is inferior to Adobe Illustrator. GIMP and Krita are awesome tools, honestly GIMP3 makes me want to play more with it and Krita is an awesome digital painting software, one of the best out there. But for photo editing Affinity Photo is still better for my workflow even if I still prefer to use Adobe Photoshop and Lightroom.
The new redesign of Scribus in unstable is exciting but I don't see myself using it for professionnal work. Affinity Publisher is just better and yes again Adobe InDesign is still superior.
I've almost fully ditched Adobe (with the exception of Photoshop), I often try Free and Open Source alternatives and while some are good enough none can compare to Adobe who is leading the industry by the way, that's the sad truth as of today.
Here is a list of alternative to Adobe I've made : https://alternativeto.net/lists/25812/softwares-for-content-creators-that-don-t-want-to-supports-adobe-monopole-/
Edit : grammar and typos
If you wan’t to use FOSS I get it, I want to. But when it comes to professionnal workflow you sometimes have to put your ego on the side. When I tried to ditch the Adobe Suite, the Free(dom) alternatives didn’t worked for me or the proprietary alternatives were simply better.
Then, I would argue, the alternative isn't to sign petitions to make the corporate guys make their proprietary stuff available on FOSS operating systems. The alternative is to contribute to the FOSS alternatives in order to make them as good as the proprietary.
I'm not saying that you in particular haven't contributed (either financially or developmentally). I don't know you, so this isn't particularly directed at you.
But in general, the "FOSS isn't as good as proprietary stuff" crowd has overwhelmingly never actually tried to fund or contribute to the development of the software itself and their complaints amount to "Why isn't my free thing as good as the thing they make me pay for?"
In which case the answer is "of course it isn't...you're telling me the software developed on the evenings and weekends by enthusiasts doing it in the spare time for NO money isn't as polished as a fully funded business software!? NO WAY!!! I'M SHOOKETH!!!"
The alternative to the (perceived) quality disparity between FOSS and Proprietary isn't to go begging at the Corporations doorstep; it's to make the FOSS alternatives good enough to take the throne of "industry standard" away from the corporations.
It's not impossible...hell, Blender is the poster child for pretty much doing exactly that. It's not the "industry standard", but it's accepted in the industry in ways that GIMP and Inkscape still aren't. And the reason is because it's good enough to be there.
I agree with you, but there's two sides of the coin.
I would rather pay for a finished product that is good. Sure I can download Linux for free, but I'd rather pay for it. I'd rather support teams that are putting out a product to ensure it is the best it can be and be continually maintained.
FOSS doesn't have to be free. Nor should it be.
However when projects get organized like that they become organizations. Organizations become businesses. And that's fine. Let's support them so they can eat and feed their kids.
So it begs the question, if I feel that way about them is it fine to support non open source orgs and software? Of course it is.
So it basically comes down to the complaining that the software is not good enough.
Of course "good enough" isn't binary, so if its on the threshold of usability I use it and if its severely lacking then I don't. No big deal.
If its free, then there is no reason to complain regardless. If you're paying for it, I think your opinion has a bit more weight. Of course there's still a scale. If it's so far removed from usability then I just don't buy it. Windows is a good example of that. But if its close, voicing your opinion that you want certain features is more than fine. It doesn't remove your support. Wanting Affinity on Linux is a fine desire. If they haven't said they aren't going to then asking isn't a complaint. It's a want.
I use Affinity because its the best solution I can find. I would love to have it on Linux. Maybe one day it will happen, but I'm not holding my breath. Supporting Affinity in hopes that they make it better for me (for my preferred platform) is OK, because I'm finding a way to use the product that suits me today. If that way becomes too much hassle tomorrow, I'll move on. But if they make it easy for me to stay with them then I won't. But either way, supporting Gimp won't make it Affinity. It'll just make Gimp a better Gimp.
I guess it boils down to, do you support something that isn't what you want in hopes it becomes what you want it to be or do you support something that is exactly what you want, hoping it will go to where you want it?
Sorry I rambled on there (I'm tired). I do agree with you but there's a counter point I also agree with. I don't think they are exclusive.
I've just tired installing the trial of Affinity on Linux by using a script for Lutris, and I've failed.
The day when Serif releases an Affinity suite for Linux I'm going to buy it asap.
In the meantime, I'll stick to Gimp and Inkscape...
FYI, Affinity was bought by Canva, ~~this is probably an advertising.~~ Affinity will probably enshitify in the next release. Hopefully not, but who knows.
That is a waste of time. I emailed the company a few months ago and they replied that they won't port to Linux. Not that they don't have plans to currently do it, but that they won't. Clear as day.
Indeed, I don't get the post. Does OP genuinely think they could influence Affinity to support linux? Via freaking change.org?? Really, why is the post so well-received by community? Got so many questions.
Why? Krita exists and it's FOSS. I would sooner throw them a donation than pay a subscription or fee for something else.
Affinity is a one-time fee at around 80€ for a Photoshop, InDesign and Illustrator clone that sprang unto existence literally to combat Adobe subscriptions. Except since using Affinity exclusively for a year now, it feels better than Adobe ever did. Much more modern. Only missing a rare few of features that have work-arounds.
But, as OP says. Linux support is sorely missed. Because it's much smaller than adobe there is a lack of community effort to get it to run on linux and if you manage to make it run, it craps out on you.
Since I work professionally with digital art and print, Krita, GIMP, etc. are sadly nowhere closer viable options (I have tried). Unfortunately I had to give up and install Windows last week solely to run Affinity properly, all other software that I use for work runs smoothly in linux, and like 95% of my preferred games (I too refuse to pay a subscription on principle).
Krita is not the same software than these... You don't use Krita to design a book, you don't use Krita to manipulate RAW pictures...