this post was submitted on 16 Apr 2024
197 points (96.2% liked)

Games

16211 readers
585 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 20 points 4 months ago (2 children)

When will the business world realize that anything business majors are given control of turns to shit. Like I know that it's not impossible for a AAA game to be good but I also know that most companies that can handle that kind of a budget are run by people who just think gamers love throwing money at anything labeled "video game", proved by so many out of touch quotes.

Like the BlizzCon "don't you have phones?" showed that Blizzard didn't even realize that their main demographic and shitty f2p phone games didn't have much overlap.

Or EA's "sense of satisfaction" was transparent when they give a paid path to skip a ridiculously tuned grind.

Or Ubisoft's "AAAA" said they hadn't even noticed that "AAA" was starting to be considered synonymous with "shit".

The funny part is that they aren't even wrong about the potential to make a lot of money from video games, it's just not by using business major tricks to extract the maximum short term gains or approaching making a video game by thinking about how to make the most money from it.

[–] [email protected] 5 points 4 months ago* (last edited 4 months ago)

I remember when Disney fired Avalanche from Disney Infinity.... Apparently some guy at Disney learned how cheap it was to make Mobile Games and how much money they made, erroneously assuming that this was where the gaming market was going and how development studios would soon be "Out of jobs" with how "Simple" it was getting....

He was a god damn moron

God, "Do you guys not have phones?" was just.. embarrassing, the fact that they needed to be asked if this was an April Fools joke before the crowd understood what was happening is... yeesh