AverageCakeSlice

joined 1 year ago
[–] AverageCakeSlice 8 points 1 year ago (1 children)

This is legitimately helpful. What on earth are the acronyms actually supposed to stand for?

[–] AverageCakeSlice 5 points 1 year ago

Idk where I originally heard it, but “learned helplessness” is definitely an epidemic among the average population. With how easy it is to just look stuff up these days, you have to be actively going out of your way to avoid picking up basic skills like these.

[–] AverageCakeSlice 10 points 1 year ago

I barely even use stackoverflow anymore since GPT-4 arrived.

[–] AverageCakeSlice 9 points 1 year ago

He is the chosen one!

[–] AverageCakeSlice 8 points 1 year ago (1 children)

I usually watch a video after reading the rules and trying to play for a little bit. It usually helps cover the gaps in understanding or areas that I’ve misinterpreted the rules, while also allowing myself to become familiar enough with the game that I don’t get lost.

[–] AverageCakeSlice 2 points 1 year ago

date-fns for saving my sanity when working with dates in JavaScript.

[–] AverageCakeSlice 21 points 1 year ago* (last edited 1 year ago) (6 children)

Weapons, armor, equipment, upgrades, etc. in single-player games that have effects that have tradeoffs or very niche use-cases are unfun. I can understand it in multiplayer competitive games where balance is important, but effects like “provides 20% more defense versus ” or “increases range, but decreases damage” just deflate me when I get them in games. If I’m spending time playing a game, I want to earn things that make me objectively better as I progress. Developers of modern games seem waaay to preoccupied with holding back and not allowing things to be “broken” in games where it just doesn’t matter.

[–] AverageCakeSlice 2 points 1 year ago

This is cursed.

[–] AverageCakeSlice 9 points 1 year ago

The four horsemen of the video game Google search apocalypse are Fandom, IGN, Polygon, and GameRant

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