this post was submitted on 08 Oct 2023
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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I was a little nervous about going in to this fight expecting to face Raphael and the big demon guy. But then the fight starts and there is a room full of cambions. And the music, I had to just sit there in the opening round and listen for a bit. I was thinking I’m screwed.

It did take me a few attempts and Raphael actually killed the big demon guy for me with one of his giant fireballs. Poor guy had just poisoned me and gone invisible.

And now I learn that you can cast Otto’s Irresistible Dance on Raphael and make him dance and sing to his own boss theme.

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[–] [email protected] 11 points 1 year ago

You can convince Yurgir to fight for you if you pass a conversation check. Makes the fight a little more manageable.

[–] [email protected] 7 points 1 year ago

If you save Hope, this fight becomes so much easier because of her ability to permanently banish a demon from the fight (yes, this includes Yurgir, gone with one spell!)

[–] urbanzero 1 points 1 year ago

Does anybody know who voiced Korilla? Because I want it to be Melethiel. The idea that Korilla and Raphael are both singing during this fight is too good not to be true.

[–] [email protected] 1 points 1 year ago (1 children)

The music was absolutely amazing. My favorite part of the game. Didn't even mind having to redo it when we failed the first time.

[–] urbanzero 1 points 1 year ago

The music was so out of left field for me. It made me think I had walked into a game over scenario.

[–] [email protected] 1 points 1 year ago

That music was the point for me where I truly felt like, holy shit, the people who made this game really care, maybe way too much lol. Like guys, you didn't have to make it this awesome and funny and 4th wall breaking. It was just pure optional silliness but pulled off with such professionalism and dedication.

I also love the subtle nods throughout the game that the devils have some kind of understanding that the events in their world are a game, and that the player exists and is controlling the PCs. Having Raphael sing his own boastful bossfight theme music, about "plays" "acts" "effects and cause" etc is just peak developer cheekiness and I can never get enough of that kind of thing.