this post was submitted on 26 Feb 2024
108 points (95.8% liked)
Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
54788 readers
691 users here now
⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.
Rules • Full Version
1. Posts must be related to the discussion of digital piracy
2. Don't request invites, trade, sell, or self-promote
3. Don't request or link to specific pirated titles, including DMs
4. Don't submit low-quality posts, be entitled, or harass others
Loot, Pillage, & Plunder
📜 c/Piracy Wiki (Community Edition):
💰 Please help cover server costs.
Ko-fi | Liberapay |
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
If you're willing to learn, look up apktool and ghidra, as well as the Dalvik bytecode reference. Some apps can be relatively simple to crack using one-liner Dalvik modifications. Others may require analysis and patching of the binary libraries. Some Unity games include debug symbols, which can be inspected using Il2CppInspector which makes the binary code easier to understand and easier to find the proper point for a crack. Start by extracting apks, and try something simple like removing the INTERNET permission from the AndroidManifest, to see if the app still works if you rebuild the apk. That improves privacy. After that, try removing more permissions or making Dalvik patches or even binary patches. A great game to start with is Terraria, as it can be cracked purely by modifying Dalvik bytecode. I'm not in a position to help further but felt I wanted to share this for educational purposes. Learning these internals is fun. You can even learn to degoogle your current Android ROM by applying a signature spoofing patch and include microG instead as a replacement alternative to google apis. Hope this helps. 🙂
I love me some smali coding 🤪