this post was submitted on 08 Dec 2023
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Starfield
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The moment Starfield lost its shine for me was when I went into my second frozen lab and the layout was identical. I realised that the procedural dungeons I had been expecting were complete BS and that only quest related stuff would be unique, which was very disappointing.
I was expecting procedurally linked cells, a la Dead Cells or Diablo. Yes, individual sections would be recognisable, but how they're put together would be different each time.
@CopernicusQwark @Blamemeta In general, I don't mind the layouts being identical due to bureaucracy's love for doing things one way only. I don't like the repeated ones that have named npcs though.
Muybridge (or whatever it is) pharmaceutical seems like it was originally part of a quest line or something, since there is even a corpse of at least one of the 2 siblings down in the caverns.
I see what you're saying, and could agree if the "scenario" was different internally.
In the example I gave, the frozen labs had the exact same corpses in the same locations and had the exact same ice damage. If they had even been able to make those things change from copy to copy it would have gone a long way to making it feel like I wasn't wasting my time exploring location types I had already done.
@CopernicusQwark Just different tolerances for it between us. I am not sure if they will randomize scenarios or spawn points, but I hope future updates at least add more locations to the pool.