this post was submitted on 25 Jun 2023
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It's funny how this is never an issue when people are buying their latest favorite indie game that's only available to download.
To be fair, indie games don't get hounded for that because they more often than not don't have the big ass budget most AAA studios do to spend on stuff like physical copies and such. Dunno, I'd love to have all my games physically, but I'm also not gonna look at a small dev team or lone indie dev and expect them to be able to pony up for anything other than say, a limited number of physical copies of thier games....but then, what do I know, it could be dirt cheap to do so (but I doubt it).
How many of our favorite indie games are massive file sizes with draconian DRM?
Are they released as a "physical release" without the game actually being physically there?
Because it's commonly understood that they simply don't have the resources to do so.