this post was submitted on 26 Sep 2023
199 points (94.2% liked)
Games
32736 readers
1159 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I've never felt more sick than after trying the VR for the first time. GearVR on Samsung Galaxy S6. Never happened again though, regardless of how much time I spent in.
The main issue on this headset was that I felt like my head was really small, while turning. I think the camera was just rotating on it's own axis, or around a sphere that was way smaller than a human head.
Phone VR isn't really VR. It's a poor excuse of an attempt. It's pointless to compare gearvr to anything in the actual vr space.
The only difference between gear and quest, is that the phone cannot be taken out of the quest, plus it has more sensors.
There is a huge difference between gearvr and any sensible VR like the Vive, Pimax or Index. I've tried both. Gear made me almost barf immediately. I'm playing Project Wingman with no issue on the other headsets. There is a huge technological difference.