this post was submitted on 21 Jun 2023
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I mean since then RPGs have kinda evolved by either moving to faster, more action based systems, or the ones who remained turn-based just do it really really well with customization and strategy like Persona or Dragon Quest.
But Super Mario RPG system was already kinda of dated even for its time, don't get me wrong, I loved it, but compared to a title like FF6 with its esper system, status, relics, and what not, Super Mario RPG for most of the game just boils down to do damage, do more damage while spending a resource, or heal. With the timed hits to make things a little more interesting.
But based on the preview looks like it should have some more depth this time around!