this post was submitted on 02 Sep 2023
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This is a followup to @[email protected] 's recent thread for completeness' sake.

I'll state an old classic that is seen as a genre defining game because it is: Myst. Yes, it redefined the genre... in ways I fucking hated and that the adventure game genre took decades to fully recover from. It was a pompous mess in its presentation and was the worst kind of "doing action does vague thing or nothing at all, where is your hint book" puzzle gameplay wrapped in graphical hype which ages pretty poorly as far as appeal qualities go.

So many adventure games tried to be Myst afterward that the sheer budgetary costs and redundancy of the also-rans crashed the adventure game genre for years.

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[–] [email protected] 9 points 1 year ago (1 children)

There is no such thing as a witcher code, it's a thing Geralt made up when he didn't feel like doing something and didn't want to have to explain his reasoning.

Considering the way they handled the main plot, though, I wouldn't be surprised if somebody at CDPR misunderstood that and made the witcher code a real thing. Did you know that the White Frost is literally just normal climate change in the books? Nothing supernatural about it, no way to stop it, and it's not going to be a serious threat for thousands of years.

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (1 children)

I've only read a couple of the books, I should probably get 'round to reading the rest one day.

[–] [email protected] 6 points 1 year ago

They're pretty good if you don't mind the edgelord pseudo-grimdark stuff going on. If you've read the short stories you know about as bad as the edgelord stuff gets. Otherwise they're just fun, clever, subversive fantasy done very well.