this post was submitted on 23 Sep 2024
550 points (97.3% liked)

Technology

59719 readers
2373 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] -4 points 2 months ago (9 children)

Why would that be the case? The player can simply be locked into ad mode till it gets the cue from the server all of the ads have been streamed. Only then will the player unlock. When watching what amounts to a video stream, this doesn't have to be handled clientside.

[–] [email protected] 23 points 2 months ago (8 children)

Well the player and its controls are client side.

[–] [email protected] 0 points 2 months ago* (last edited 2 months ago) (6 children)

I'm not talking about the player or the controls being server-side. I'm talking about the player being locked into a streaming mode where it does nothing but stream the ads. After the ads are streamed, the player returns to normal video mode and the server sends the actual video data.

This means no metadata about the ads are required on the player side about the ads.

Sure you can hack the player into not being locked during the streaming of the ads. But that won't get you very far, since it's a live stream. You can't skip forward, because the data isn't sent yet. You can skip backwards if you'd like, with what's in the current buffer, but why would you want to? You can have the player not display the ads, but that means staring at a blank screen till the ads are over. And that's always the case, one can simply walk away during the ads.

Technically I can think of several ways to implement this, without the client having meta data about the ads. And with little to none ways of getting around the ads. Once the video starts it's business as usual, so it doesn't impact regular viewing.

[–] freeman 1 points 2 months ago (1 children)

Sure if you fundamentally change what YouTube you can make it work.

You need very small buffers or complete disablement of seeking even outside of ads. Otherwise a client can reconstruct the video without viewer interruption.

People however expect to be able to skip ahead in YouTube videos, otherwise its just TV.

[–] [email protected] 1 points 2 months ago* (last edited 2 months ago)

Nope that's not necessary at all, the client experience can be the same as it's always been. See my other response for what I was thinking of.

Also, this doesn't work very well in the current YT implementation. If you skip around a video with ads, sometime you'll get ads even though you've just watched a pre-roll for example.

load more comments (4 replies)
load more comments (5 replies)
load more comments (5 replies)