this post was submitted on 29 Apr 2024
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Helldivers 2

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Patch Notes 01.000.300 (store.steampowered.com)
submitted 7 months ago* (last edited 7 months ago) by [email protected] to c/[email protected]
 

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[โ€“] jballs 17 points 7 months ago (9 children)

Scout strider Riders now less vulnerable to explosions

Aw man that sounds like a huge nerf to the Scorcher and Eruptor. Being able to kill the scouts by shooting them in the front with explosive weapons made them so much more manageable.

[โ€“] CountVon 4 points 7 months ago

Looks like it now takes two AC rounds to kill a strider from the front, up from one pre-patch, or four shots from the Scorcher, up from two. This was with shots to the hip/groin area of the walker. Tolerable change IMO, Striders were made really trivial due to the numbers of ACs and Scorchers players were often bringing vs. bots. The AC in particular staggers the Strider badly, so while the first shot no longer kills the strider it will prevent it from shooting back before the kill shot lands.

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