this post was submitted on 08 Apr 2024
39 points (100.0% liked)
Helldivers 2
1868 readers
1 users here now
Welcome to the Helldivers 2 Community on the Fediverse.
Links
Galactic War Status
Rules
- Be kind to other Citizens of Super Earth
- No discussion of cheats or bug exploits.
- Posts or comments with leaked / unreleased info must be clearly labelled. Example: Use [Spoiler] in the title or spoiler tag in comments.
- No spam or advertising (YouTube, Twitch, etc)
founded 9 months ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Mech seems like a waste unless it’s an extermination mission. The cooldown just feels too long to be useful.
The mech can be really good for any mission type where you need to spend an extended period of time on an objective. Off the top of my head I'd say that includes civilian rescue (all variants except the 15-minute bot one) and geological survey, in addition to the eradication mission type you mentioned. You're going to spend a significant amount of time on the extraction / main survey site, with multiple patrols / dropships / breaches. You can get a lot of value out of a mech call-in during that time.
If it were up to me I'd change the mech strat to work like the orbital laser. Shorten the cooldown but cap the number of mechs you can deploy during a mission. The 10-minute cooldown feels overly punishing if you do the main objective shortly before extraction.
There already is a cap of 2 mechs per stratagem per mission.
I didn't even realize, that cooldown is so long I'd be hard-pressed to use it more than twice.