this post was submitted on 29 Mar 2024
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Helldivers 2

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[–] [email protected] 8 points 8 months ago (1 children)

People who say it's OP have never tried the EAT. Or they are salty recoilless enjoyers (I do think the non-disposable recoilless deserves a few buffs. Maybe a little faster self reloads and/or 1 more rocket in the backpack)

Illuminates had no heavy armor at all in HD1, even the faction boss had only medium armor IIRC. The only use I had for my trusty EAT against them was to easily 1shot the obelisks when they started to open up.

[–] [email protected] 8 points 8 months ago (2 children)

What deserves buffs is the Spear. A recoilless is a long-loading EAT. All it needs is what people have been asking for - the ability to feed someone's recoilless from their own backpack, and it'll be great. The spear has the same downtime the quasar does, with the added caveat that you can't really aim it so it often isn't a 1 shot kill like it should be, very few rockets that replenish one at a time, and a targetting system that is so cursed it probably uses dead orphans with ADHD in there.

[–] [email protected] 2 points 8 months ago (1 children)

Yeah the spear is just trash right now unfortunately. At the very least it needs to have more reliable lock on, better homing because how the fuck am I missing more shots with the space javelin than with the dumbfire RRs ? And it wouldn't hurt to get 2 rockets from ammo pickups instead of 1.

Also the recoilless has 1 single advantage over the EAT (aside from the obvious ammo count) in that it can shoot as soon as you equip it, whereas the EAT has some dust cover thingy that needs to be opened (and closed if you stow it)

[–] [email protected] 2 points 8 months ago (1 children)

Recoiless also reloads in 3 phases. You can interrupt the reload and get reloading sooner when you start again. For the spear, the rocket magically reappears in the launcher when interrupted after throwing it out :<

[–] [email protected] 1 points 8 months ago* (last edited 8 months ago)

Yeah I forgot about that. Mostly because the only way I know to interrupt stationary reloads is to dive, which is a little awkward

[–] [email protected] 2 points 8 months ago (1 children)

I mean, with someone loading the recoilless it isn’t even long loading, pretty effective AT volume of fire

[–] [email protected] 4 points 8 months ago

Yeah, but you'll never get a player to give up their backpack to wear your ammo. Unless you get 2 of them at once (and at that point, why bother with paired reload?), it isn't really feasible. What would need to happen, is an ability to reload someone's weapons from their own backpack instead. It would be a lot more teamwork, and in the event of an armored enemy, would get the person that's chaff oriented to reload the recoilless. Sadly no news on them going that route yet.