Voxel Game Dev

184 readers
1 users here now

Icon base by Lorc under CC BY 3.0 with modifications to add a gradient

founded 1 year ago
MODERATORS
1
2
3
4
5
 
 

Not strictly a voxel game, but making heavy use of it's asethetic.

6
 
 

A detailed look at reducing the storage space requirments of voxel grids using Sparse Voxel Octrees.

7
 
 

This is a good overview of Sparse Voxel Octrees and how they reduce the space complexity of voxel data.

8
 
 

An interesting and in-depth look at how Teardown renders a single frame.

  • Teardown is not strictly a voxel game, but it adheres to the voxel aesthetic and some of these break-down is usual for voxel game development.
9
1
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 
 

A reusable voxel model importer, written in C++ with a wrapper for Rust